12/29/2022 0 Comments Eve online beancounter implants» Click here to find additional results for this topic using Google I bought 3000 units of Compressed Azure Plagioclase in Jita for 12.84 million ISK.EVE Search - Beancounter implants and jump clones Let’s illustrate this by an easy example. This is an example for a efficiency of 83,6% and the basic high sec ores:Īs you can see, the reprocessing of Plagioclase and Veldspar would make a profit and the reprocessing of Pyroxeres and Scordite a loss. This can be done for all 19 different types of ore and even for the 57 subversions that contain slightly more minerals. There is a handy website called Cerlestes ( ) that calculates the value of the minerals depending on your reprocessing efficiency and displays the profit margin compared to market ore prices. Reprocessing ore to minerals can actually be profitable by itself. These bonuses are mostly not added but multiplied, so they will get less efficient with each item but just check the reprocessing window for details. Just try to get as many bonuses as possible to get a nice amount of minerals out of your ore. I don’t want to go into the specifics of the calculation, but even with all bonuses maxed out you won’t get to 100% efficiency. Each will give a 2% bonus per level on the specific ores. The other version are for ore in low sec and null sec. The simple version is basically for ores in high sec. Check the info of the skills for a list of the ores you will get a bonus for. There are four different skills which are : Coherent Ore Processing, Complex Ore Processing, Simple Ore Processing and Variegates Ore Processing. There are ore specific skills that only increase the efficiency of certain ores.Athanors get a 2% and Tataras a 4% hull bonus on the base rate.These also provide an additional bonus if the structure is located in low sec (6%) or null sec (12%) The T1 version of this rig increase the efficiency by 1% and T2 by 3%. Large and extra large player owned structures can have rigs that increase the efficiency.There is an implant called Zainou ‘Beancounter’ Reprocessing RX-04X which comes in a 1%, 2% or 4% bonus version.There are two skills that increase your efficiency for all ores: Reprocessing will give you a 3% bonus per level and Reprocessing Efficiency another 2% per level.This efficiency is then modified by a number of different factors: The base reprocessing rate of a structure is always 50%. Obviously you should be as close to 100% to make the most minerals out of your ore. So you always have some waste when you reprocess ore. The efficiency describes the percentage of minerals that you will get from reprocessing your ore, which is always lower than 100%. The most important metric you can see in this window is the Reprocessing Efficiency. In this window you can see your input ore that you want to reprocess and the amount of minerals you will get out. Once you have the compressed ore in your hangar you can right click the ore and select the Reprocess option to get the reprocessing window. Player owned structures are a better option to reprocess ore than NPC stations, but we will discuss the exact calculation in a bit. To find one you need to use the Structure Browser again and filter for the Reprocessing Plant service. Īfter you have bought compressed ore or compressed it yourself, you need to find a structure where you can reprocess it. Any raw ore can be compressed in a player owned structure with a Reprocessing Facility in it, which is the same module we will later need for the reprocessing. You will need to buy the ore in its compressed form. That’s why raw ore is not very useful for an industrialist. The problem with this approach is, that raw ore is even bigger in volume than the minerals you actually need. The first step to start your reprocessing business is to buy ore on the market and transport it to a structure with an Reprocessing Facility installed in it. This is when reprocessing your own minerals close to your production hub gets important. Even with your own freighter, the volume of Tritanium and Pyerite you will need is just too much to transport and material logistics will become a nightmare. This is why you will get to the point when hauling your minerals from a trade hub is not an option anymore. The amount of minerals you will need to keep a couple of build slots running 24/7 is huge. When your production operation becomes bigger, you will quickly notice that there can never be enough raw materials in your hangar.
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